Design Patterns in C#: Memento

Learn everything there is to know about the Memento Design Pattern

The Memento Design Pattern is a foundational design pattern in software engineering, frequently used to capture and restore an object's internal state without violating encapsulation. This pattern is essential for developers, as it allows state-saving functionality, enabling features like undo and rollback without exposing the details of the object�s structure. The Memento pattern is particularly useful in applications requiring state management, such as text editors, game development, or transactions. In this course, Amichai Mantinband will guide you through everything you need to know to implement the Memento pattern effectively, empowering you to build reliable, flexible, and user-friendly applications.

Curriculum

Course overview (00:37)

Definition (03:46)

Class Diagram (08:49)

Undo Functionality in a Text Box Room Example (03:11)

Section Recap (02:10)

Implementing the Memento Design Pattern (07:13)

Implementing the Undo Functionality in a Text Box Example (12:53)

Section Recap (01:19)

Benefits (02:38)

Drawbacks (04:23)

Conclusion (00:36)

Course Info

Level:
Design Patterns
Duration:
48m
Rating:
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About the Author

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Amichai Mantinband

Amichai Mantinband is a Software Engineer at Microsoft and a .NET content creator.
He works on large-scale, distributed systems within Microsoft Office, serving over 100 million daily users. He is a speaker at official .NET conferences, and within Microsoft, he authors and teaches software architecture courses.
Amichai is the author of NuGet packages ErrorOr & Throw and has a .NET programming YouTube channel covering advanced topics such as design patterns, architecture, and best practices.

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