The Memento Design Pattern is a foundational design pattern in software engineering,
frequently used to capture and restore an object's internal state without violating encapsulation.
This pattern is essential for developers, as it allows state-saving functionality, enabling
features like undo and rollback without exposing the details of the object�s structure. The Memento
pattern is particularly useful in applications requiring state management, such as text editors,
game development, or transactions. In this course, Amichai Mantinband will guide you through everything
you need to know to implement the Memento pattern effectively, empowering you to build reliable,
flexible, and user-friendly applications.
Course Curriculum
48m 4 sections
Course Overview
00:37Free preview
Definition
03:46
Class Diagram
08:49
Undo Functionality in a Text Box Room Example
03:11
Section Recap
02:10
Implementing the Memento Design Pattern
07:13
Implementing the Undo Functionality in a Text Box Example
Amichai Mantinband is a Software Engineer at Microsoft and a .NET content creator. He works on large-scale, distributed systems within Microsoft Office, serving over 100 million daily users. He is a speaker at official .NET conferences, and within Microsoft, he authors and teaches software architecture courses. Amichai is the author of NuGet packages ErrorOr & Throw and has a .NET programming YouTube channel covering advanced topics such as design patterns, architecture, and best practices.